Cobra Commander is Dead. Long Live Cobra Commander!
One question : Who the hell is Cobra Commander now?
That’s the main question that surrounds the G.I.Joe relaunch from IDW Press. We’re deep in the midst of “COBRA CIVIL WAR”. No, this isn’t a fight between Destro and the Baroness on the superhero registration act. This is a contest between the Elite of Cobra Command on who will lead the terrorist organization going forward. The rules: Whoever kills the most Joes wins!
Issue 4 arrives as the turmoil continues for Snake-Eyes and his crew. Our Silent hero is battling it out with the ninja/tag team combo of Slice and Dice as Vikrim Khallikhan, a man in the running for the Cobra crown, watches on in amusement. Iceburg is trying to get down a mountain with a wounded Alpine in tow. Meanwhile, Helix (the fourth and final member of this Joe unit) is trying to find her way back into the fray and save everybody’s favourite ninja. But will she make it in time? Knowing is half the battle and all of my review. Read on.
Snake Eyes #4 (Written By: Chuck Dixon, Art By: Robert Atkins)
As you read above, Snake-Eyes and his crew are up shit creek without a paddle. Not only does Snake-Eyes have to defeat two ninjas, but he’s also got to get out of a base that’s been built like a labyrinth into the side of a mountain. A mountain that Iceburg and Alpine are at the top of and are attempting to ski down the other side of, with a gaggle of Vipers flying in Trouble-Bubbles after them. Without giving too much away, Snake-Eyes proves why he’s the best there is at what Joes do, much to the chagrin of Vikrim. This shock works to Helix’s advantage as she re-enters the story. Needless to say, all storylines for this opening arc come to a conclusion at the end of this issue. But as always, there’s a little tidbit thrown our way as to what might be happening the next arc. And there’s a there’s even a surprise “guest appearance” on the last page.
As I’ve stated in previous entries, Snake-Eyes has been the strongest book of the three in Cobra Civil War. Dixon has been dead on in his characterization and the plot has moved along at the right pace – nothing drags and it doesn’t go too fast either. That pacing was kind of thrown out the window this issue. It was like they just notified Dixon that he had to wrap up the first arc in this issue. I’m not saying I expected this “mission” to stretch on for months and months. I just expected a better flowing ending. Certain characters, who were built up to be a big deal up to this point, turned out to be pretty ineffectual here. The story made sense, but just felt really rushed in reaching it’s climax. That being said, the characters still felt strong and the action was a lot of fun. If this was my first issue of Snake-Eyes, I probably wouldn’t be so hard on it. It’s just that I was treated to 3 amazing issues before this, so I was expecting a little more for the end of this story.
As per usual, Atkins art doesn’t disappoint. Snake-Eyes still remains the best-looking book of the three. Inks by Juan Castro are lush and thick and the colors by Simon Gough really pop and capture the feel of the G.I.Joe world perfectly.
Even with its slight misstep, this book still remains the standout title of the line. I’m looking forward to see how Snake-Eyes deals with his new mission where he’s essentially tasked with saving Duke, his sometimes rival for Scarlett’s affections. Bottom Line: Great book and I’m chomping at the bit for Issue 5.
And if you’re gonna geek out, GEEK HARD!